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Texture update called externally
Addition of functions to access updateData inside of texture2D to enable external update of texture data without setting data through function but only calling updateData to trigger re-render
Hi! I'm happy to merge this if you revert your last commit that renames imports (https://github.com/g3n/engine/pull/306/commits/153c56e678c6996bb048988db8fab7332e320397).