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Quake map source with free texture replacements

README

These are the original Quake map files as released by John Romero in October 2006.

The original release came along with a couple of more files but I have only selected the map files that are included with the retail version of Quake.

BSP versions

The BSP versions of these maps are available in the 'bsp' folder. These have been compiled with the information from here:

https://www.quaddicted.com/tools/map_compilers

Texture data

The texture wads that have been used to compile the maps is a fully derivative work from the "Quake Revitalization Project":

http://qrp.quakeone.com/

The texture data was downscaled to their original sizes and color mapped to the Quake palette with the help of the ImageMagick application:

http://www.imagemagick.org/

Additional notes

Compared to the retail version of Quake there are a few differences in these map files to be aware of:

E1M2 makes use of a texture named '+1SLIPBOT'. This texture is not available in the retail version of Quake. It might have been removed or being changed to use '+0SLIPBOT' instead.

E2M3 makes use of a texture named 'AZSWITCH4'. This texture is not available in the retail version of Quake. It might have been removed or being changed to use 'AZSWITCH3' instead.