fyne-cross
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Missing application icon when using -release in windows
Describe the bug:
When I build with fyne-cross windows -release --no-cache
everything is fine and it compile sucessfully, but if I add the -release
flag error message Missing application icon at "C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\tmp/windows-amd64/Icon.png"
appears and cross stopped.
On that tmp directory, only a file named PotionCraftSaveEditor.exe.ico
exist.
To Reproduce:
Build with fyne-cross windows -release --no-cache
Example code:
https://github.com/foxwhite25/PCSE
Device and debug info (please complete the following information):
- OS: Windows 10
- Go version: 1.18
- fyne-cross version: 1.3
- Fyne version: 2.2.3
Debug info
PS C:\Users\DELL\GolandProjects\PotionCraftSaveEditor> ./fyne-cross.exe windows -release -arch amd64,386 --no-cache --debug [i] Target: windows/amd64 command.Context{Volume:volume.Volume{binDirHost:"C:\\Users\\DELL\\GolandProjects\\PotionCraftSaveEditor\\fyne-cross\\bin", cacheDirHost:"C:\\Users\\DELL\\AppData\\Local\\fyne-cross", distDirHost:"C:\\Users\\DELL\\GolandProjects\\PotionCraftSaveEditor\\fyne-cross\\dist", tmpDirHost:"C:\\Users\\DELL\\GolandProjects\\PotionCraftSaveEditor\\fyne-cross\\tmp", workDirHost:"C:\\Users\\DELL\\GolandProjects\\PotionCraftSaveEditor"}, Architecture:"amd64", Engine:command.Engine{Name:"docker", Binary:"C:\\Program Files\\Docker\\Docker\\resources\\bin\\docker.exe"}, Env:map[string]string{"CC":"x86_64-w64-mingw32-gcc", "GOARCH":"amd64", "GOOS":"windows"}, ID:"windows-amd64", LdFlags:[]string{"-H=windowsgui"}, OS:"windows", Tags:[]string(nil), AppBuild:"1", AppID:"", AppVersion:"1.0", CacheEnabled:false, DockerImage:"docker.io/fyneio/fyne-cross:1.3-windows", Icon:"Icon.png", Name:"PotionCraftSaveEditor.exe", Package:".", Release:true, StripDebug:true, Debug:true, Pull:false, Category:"", Certificate:"", Developer:"", Keystore:"", KeystorePass:"", KeyPass:"", Password:"", Profile:""} [i] Cleaning target directories... [✓] "bin" dir cleaned: C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\bin\windows-amd64 [✓] "dist" dir cleaned: C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\dist\windows-amd64 [✓] "temp" dir cleaned: C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\tmp\windows-amd64 [i] Checking for go.mod: C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\go.mod [✓] go.mod found fyne cli version: v2.2.3 C:\Users\DELL\go\bin\fyne.exe release -os windows -name PotionCraftSaveEditor.exe -icon C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\tmp/windows-amd64/Icon.png -appBuild 1 -appVersion 1.0 Missing application icon at "C:\Users\DELL\GolandProjects\PotionCraftSaveEditor\fyne-cross\tmp/windows-amd64/Icon.png" [✗] could not package the Fyne app: could not package the Fyne app: exit status 1
Well that commit fixed the problem, but the release flag seems to require certificate, password and developer flag, I don't know what any of those means so I am just gonna remove the -release flag.
The -release
flag sets up the package for distribution. for Windows this is a .appx
file ready for the store.
If you don't know what a certificate are then I guess that isn't what you were looking for?
@lucor perhaps we should investigate something between "development" and "release" which is "not-developer-but-not-going-to-store". I would like to see this as well, for packaging non-debug builds for internal distribution.
I thought it is something like rust optimized build or something like that, turns out I am wrong.
Andy Williams @.***> 於 2022年8月12日 週五 晚上9:32寫道:
The -release flag sets up the package for distribution. for Windows this is a .appx file ready for the store. If you don't know what a certificate are then I guess that isn't what you were looking for?
@lucor https://github.com/lucor perhaps we should investigate something between "development" and "release" which is "not-developer-but-not-going-to-store". I would like to see this as well, for packaging non-debug builds for internal distribution.
— Reply to this email directly, view it on GitHub https://github.com/fyne-io/fyne-cross/issues/126#issuecomment-1213113774, or unsubscribe https://github.com/notifications/unsubscribe-auth/AJQAHPKJQKZ6YUPF6OCIM5LVYZG6RANCNFSM56LI4DUQ . You are receiving this because you authored the thread.Message ID: @.***>
I thought it is something like rust optimized build or something like that, turns out I am wrong.
Well, the fyne
command does work like that (with "fyne package -release") but fyne-cross
does not (it runs "fyne release" internally). So you were half right - and we need to improve our naming.
fyne-cross does have the -no-strip-debug flag to not strip binary of their debug information. Basically what fyne package -release would do. So by default fyne-cross is building without debug information, except on ios, android and windows. This is corrected by #127 .
I think this is resolved now