Yan Feng
Yan Feng
@goatgoose @camshaft Hi guys, `s2n-quic` is a great project, and have easy API to use, I am very hope to use it in my production project, But I think there...
@camshaft Thanks very much, I will try it.
@camshaft I set the limits with the example, but panic happened. `thread 'tokio-runtime-worker' panicked at 'Receive window must not exceed 32bit range'`, when the client connect to server. https://github.com/fy2462/s2n_quic_latency_reproducer/blob/a61bdb56a81c20aa983265a38898df2ddf47973d/hbb_common/src/quic.rs#L172
@camshaft Got it, thanks. So I think this comment should be Mbits/s https://github.com/aws/s2n-quic/blob/e5ae19ff115a09d29a8b041728393df85f0b69ea/quic/s2n-quic-qns/src/perf.rs#L102
@camshaft Thanks for your time to response, I try to change the limits as: https://github.com/fy2462/s2n_quic_latency_reproducer/blob/2dac5a513afdadf65ab0ea9ed740019f1abbbc07/hbb_common/src/quic.rs#L170 But the demo still works bad after I mock the network latency, Could you help...
Maybe these links can help you. https://stackoverflow.com/questions/29651258/install-openssl-devel-on-mac https://stackoverflow.com/questions/16248775/cmake-not-able-to-find-openssl-library/69268455#69268455
The same issue to me, All work well when using webpack-dev, but failed in production mode.
I have fixed the issue by adding `'@luma.gl/core': path.resolve(__dirname, 'node_modules/@luma.gl/core')` to resolve.alias in webpack_config. specify the package for deck.gl when building. you can try it again. @AlanMcCann @ilyabo
what is difference between appflowy web and appflowy web_app sub-folder?
Can the vite resolve this issue? I have the same problem: check program failed with webpack4