fuzzball
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Unicode (UTF-8) support?
I have no idea what level of effort this would entail, but is there any possibility to add support for the UTF-8 encoding? Would do wonders for MUCKs in other languages.
The short answer is, I'm not sure. The full Unicode (i.e. multibyte) would be unlikely as that would require substantial re-writes, but UTF-8 and supporting just the 'low' 8-bit unicode might be possible. We'd have to dig in. It would beg a lot of questions around what characters are acceptable in object and prop names and then to alter the check code to handle it correctly ... a lot of devil details but I'd tentatively say its possible.