Dmitrii Gorbunov
Dmitrii Gorbunov
> That's what I said Well, I'll try to make a patch.
> I think the entire API should be moved to wchar and TextObject dumped Yes, that's what I think too. > We should then include some utility for widening/narrowing I'm...
> A light wrapper around Windows' conversions and Linux's stuff would do fine I don't see any possible use of it inside GWEN. And for outside it's completely useless as...
It's probably related to Unicode mess inside GWEN.
> I don't understand how to rewrite this using runes. You don't have to. Runes are [not a replacement](https://svelte-5-preview.vercel.app/docs/faq#breaking-changes-and-migration-which-things-are-disabled-in-runes-mode) for Svelte 4 stores, they work fine together. It would be...
@brunnerh yes, I phrased my comment vaguely, but I meant that stores are not deprecated yet. Furthermore, I noticed it's possible to return a Promise from $derived.by or pass an...
@Swarkin if your WebSocket server does not use TLS, you should connect using ws:// protocol instead of wss://
> The website that the Godot game is on uses https (secure context) so I am forced to use wss. I believe the error is from some misconfigured TLS thing...
I also have similar issues with copyToRealmOrUpdate and relations. The idea is this: I fetch data from server which contains relationship information as a primary key: ``` { "id": 1,...