Danny Angelo Carminati Grein

Results 56 issues of Danny Angelo Carminati Grein

Implement unity tests to detect regressions; Implement coverage tests; (see gcov+zcov)

core
feature
major

Initial and simple GLSL shaders support.

feature
minor
opengl
review

Create an IDraggable interface for dragging GUI objects.

core
feature
minor
gui
review

Create some kind of IDropArea so we can easily manage IDraggable objects.

core
feature
minor
gui
review

Credits screen with basic scroller credits, extensible and customized by inheritance.

feature
extra
gamelib

A base class with sound effects volume slider, music volume slider, graphics effects toggle, full screen/windowed toggle, cursor toggle, etc. Extensible by inheritance.

feature
extra
gamelib

Implement a skinnable main menu helper class (with sprites, position information, scale information, sound, etc.). The usage will be by inheritance. eg. virtual methods OnStart, OnOptions, OnCredits, OnQuit as basic...

feature
extra
gamelib

Implement support to memory mapped files. http://www.kernel.org/doc/man-pages/online/pages/man2/mmap.2.html http://msdn.microsoft.com/en-us/library/ms810613.aspx

core
feature

- Validate the need of creating sprite directly from code. - Enable sprite to use a custom created Texture2D.

core
feature
major
refactor

Event should pass together the offset of the event x,y relative to the widget own position, something like: fOffset = pInput->GetPosition() - widget->GetPosition();

feature
minor
gui