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Gallery: post about your software using cr.h here!

Open fungos opened this issue 6 years ago • 3 comments

Shameless copying Dear ImGui here and here, but it is a great idea anyway.

If you're using cr.h and like it, please share more about your use with us by posting any information you'd want and can. Links to your software, a description on the use-case, screenshot or an animated gif.

Anything is worth it.

Thank you!

fungos avatar Dec 08 '18 21:12 fungos

I am working on Urho3D game engine fork featuring editor that provides reloadable native or managed user plugins. cr.h is a core piece around native plugin support. Thanks!

rokups avatar Dec 09 '18 09:12 rokups

I am working on a 2D OpenGL engine. The main goal is making games simpler, extensible, fast with C/C++ without too much hassle.

2020-04-21-030705_1920x1080_scrot (Also i am working on a window manager(the above image is taken in that), when it is in stable state i will add hot reloading to that and opensource(Under MIT license) it)

2020-04-21-030818_1920x1080_scrot

Kiakra avatar Apr 21 '20 00:04 Kiakra

Working on a C Game Engine featuring hot reloading for both Engine Editor and Game scripts. I have also published a sample repo with some branches featuring how to hot reload 3rd party ECS library flecs and some building blocks on how to also hot reload the engine library.

https://user-images.githubusercontent.com/105135724/173235799-7daa1656-4cd9-432b-b202-4f4adbe8a86b.mp4

Update:

Got released ! https://github.com/clibequilibrium/EquilibriumEngine

clibequilibrium avatar Jun 12 '22 13:06 clibequilibrium