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Fix info corruption due to overlaping vars.

Open dsvensson opened this issue 1 year ago • 1 comments

Ports the fix from engine/common/common.c to qtv.

dsvensson avatar Oct 02 '24 22:10 dsvensson

Fairly frequently spotted on https://hub.quakeworld.nu/qtv/ ... the result is data soup, values ending up as keys, garbled strings etc. If a 4on4 match looks like it misses some players or other areas in the info corner, shift+esc /serverinfo is most likely also visibly trashed. Uppdate: fixed deployed so not visible any longer.

dsvensson avatar Oct 02 '24 22:10 dsvensson

@Xylemon @eukara it's christmas! plox merge!

dsvensson avatar Dec 24 '24 08:12 dsvensson

Same as with #283: Does this still apply with Spike's latest changes?

eukara avatar Feb 01 '25 18:02 eukara

@Shpoike ping for feedback

Xylemon avatar Feb 21 '25 00:02 Xylemon

this was already fixed...

Shpoike avatar Feb 21 '25 15:02 Shpoike