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r_renderscale breaks god rays

Open RennyC4 opened this issue 1 year ago • 2 comments

crepuscular/god rays (r_sun_colour/r_sun_dir) breaks with r_renderscale being increased

RennyC4 avatar Jul 17 '23 14:07 RennyC4

To add a bit more info: https://youtu.be/dSDkQsdk_eU In the test with renderscale -0.5, you can see it's following my view correctly, but it's not applied to the screen correctly. Upscaling possibly tries to apply its effect outside of the screen

fhomolka avatar Jul 18 '23 08:07 fhomolka

Came back to do a bit more research. r_renderscale is at odds with all post-processing shaders except ASCII, it seems. The reason it's not at odds with ASCII is because that shader specifically takes in the screen size.

fhomolka avatar Jul 18 '23 14:07 fhomolka