sublime-fsharp-package
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F# development tools for SublimeText 3
Just tried writing some F# in sublime 4. Autocomplete (Ctr + .) and other commands result in this error for me. The package was installed via. Package Control. I'm running...
Start working on a new version of the syntax def file using the .sublime-syntax format. Warning: Not available on the ST beta/stable channels yet.
Just installed the fsharp package. It runs the code fine but if I close sublimetext, mono-sgen64 is still open and uses 99% CPU power. Shouldn't it automatically be closing mono-sgen64?...
After installing this package via Package Control on macOS, I cannot see any build system for F#, although F# appears as an available language in Sublime Text 3's bottom bar,...
Hello, I have Mac where Mono installed, then installed Sublime Text 3 beta (3083) from [this](http://www.sublimetext.com/3) page and then run this project, just "sh ./build.sh install" Result is that when...
I'm getting an error every time I start Sublime Text 3 (see the title). This means that I cannot use the autocompletion :'( I have Mono 4.2.3 installed, and have...
Today i tried to check plugin under MacOS and faced some problems: - some keyboard shortcuts are overwrited (ctrl+k for example) - no 'FSharp'-prefixed commands in command palette - completion...
OS X 10.10, Sublime Text 3 build 3083. F# does not appear in the list of build systems. According to [the documentation](http://docs.sublimetext.info/en/latest/file_processing/build_systems.html), a build system appears in that list when...
From Package Control, I installed the `FSharp` package. It succeeded, but many features weren't available. It turns out that I didn't have Mono, so the installation should have failed.
cmd + shift + 7 does not comment out blocks of code, is this feature not supported?