Yulong Wang
Yulong Wang
could you please help to merge to latest main and push? The pipeline failures should be unrelated, and may be fixed by rerun.
Please add override `CreateDataTransfer`: https://github.com/microsoft/onnxruntime/blob/c30905d638418383b8d83b3b1bb65b7b42226f5a/onnxruntime/core/session/plugin_ep/ep_factory_internal_impl.h#L56-L59 in class `WebGpuEpFactory` (file in https://github.com/Microsoft/onnxruntime/blob/main/onnxruntime/core/session/plugin_ep/ep_factory_webgpu.h) for the purpose of this change.
Looks like a similar issue to #19829 #19556 #11413. Please refer to https://github.com/microsoft/onnxruntime/issues/19829#issuecomment-1986524595 In short, make sure: - The .wasm files are correctly deployed - The .wasm files should be...
#22997 is submitted for fixing the shader bug in `Transpose`. However, it's quite suspicious that the input of a `Transpose` node is a 1D tensor. Not sure if it's because...
Reopen the issue. need further investigation.
The only `eval` is introduced by dependency protobufjs: https://github.com/protobufjs/protobuf.js/blob/master/lib/inquire/index.js#L12
We still need protobufjs if using WebGL. If using CPU only, you can import `onnxruntime-web/wasm` If using WebGPU, you can import `onnxruntime-web/webgpu` They both do not depend on protobufjs and...
The "use of eval" warning will exist for a while until WebGL backend is eventually go out of lifetime and be replaced by WebGPU. The specific code that uses "eval"...