frosch
frosch
`_settings_client.sound.vehicle` disables vehicle sounds. A button which does nothing is weird, so either that button should somehow ignore the setting, or the setting should disable the button.
When changing the interface-zoom setting in-game, while windows with viewports are opened, the windows resize (ReInit), but the zoom levels remain the same. Is there an easy fix for this?
I second FLH's suggestion: I prefer if the area-drag would be removed entirely, so dragging becomes autofill for both ctrl-pressed and ctrl-not-pressed.
There is a distinct setting `Thickness of lines in graph`. Should we replace that with the general GUI scale as well?
Calendar year is of little use, if calendar time is stopped. I think it would make sense to display both: > 1955 (period 1)
General warning: The linked page is TTDPatch specific, and not everything on it applies to OpenTTD. In this case the description of var 80+x assumes a 256x256 map :p On...
Looks like most variables were already documented in the wiki since 2012: https://newgrf-specs.tt-wiki.net/wiki/NML:Stations I updated the page. Now it contains placeholders for all properties, variables, callbacks, and related constants.
The OpenGFX+ projects are dormant. There are private backups of the repos, but they are not hosted anywhere currently.
Looks like towns will build half-tile roads, if they extend a road, which ends up surrounded by existing houses. This PR will then force the houses to vanish over time....
This change does not make a lot of sense to me. With the same argument you could remove all usages of `GROWTH_SEARCH_STOPPED`. It's always set before attempting to build a...