friendlyanon
friendlyanon
I'm not sure if there were/are discussions taking place somewhere else, but I feel like the silence here just means there are no specifics I should take care of and...
What I have in mind is something similar to what I have in cmake-init, which is clear separation of code that is only consumer facing and developer facing. This isn't...
> Is there any reason this concept of developer mode vs consumer mode CMake is only seen on a few stray projects? I guess this sort of thing falls in...
Yes. I started researching the various platforms SFML supports and slowly discovering what is actually needed and what isn't, but this week has been and will be quite busy for...
Lock-in with Conan and vcpkg takes extra effort, meanwhile the simplest way of just using `find_package()` is universal, transparent and It Just Works (tm)... unless a dependency does not support...
Okay, so I have been chipping away at this things and - owning no Apple products - I am having trouble researching how frameworks and bundles fit into the big...
I have a WIP branch up for the curious ones: https://github.com/friendlyanon/SFML/tree/feature/cmake-rework-wip `48 files changed, 956 insertions(+), 2856 deletions(-)` if you don't count the deletion of vendored dependencies and there will...
I have updated the above WIP branch and it's nearly finished now, minus the unanswered bits. Pretty much all that's left is to slice the mega commit apart, add presets,...
I forgot to change the commit message to reflect the current changes. Due to https://github.com/SFML/SFML/pull/2177#discussion_r939437903 the OpenGL and Android Clock defines will be further discussed in a separate PR. Should...
This request has great value proposition. Creating libraries that can be built as both static and shared is something that a lot of people get wrong. Recently, I had to...