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[Feature] Teammate metadata tags for team-aware conditional activation

Open fribbels opened this issue 6 months ago • 0 comments

Motivation

E.g. Captain set requires teammate targeting information. Pioneer set requires teammate debuff information

Goal

Create and maintain a mapping of character-eidolon-tags that we can use in the team aware conditional activations. Also light cones probably..

In the metadata object it would probably have to look something like

teammateTags: {
  "E0": [TeammateTags.DEBUFFS_2, TeammateTags.AOE_BUFF],
  "E2": [TeammateTags.DEBUFFS_3, TeammateTags.AOE_BUFF]
}

or maybe some other structure to reduce duplication.

fribbels avatar Jun 09 '25 17:06 fribbels