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3D graph viewer powered by WebGL (three.js)

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I got an email from someone who is using the library. They're reporting the logic related to hovering/clicking on nodes is incorrect. Here's what they wrote: --------- the node ids...

Intrigued to discover this project. Before diving in, may I ask if Graphosaurus supports very large networks, with > 10^6 nodes? Thanks! - Paul

I'm trying this library out, and I have to admit that it is very useful. One issue that I'm having right now is that drawing two independent edges ends up...

[Line in question](https://github.com/frewsxcv/graphosaurus/blob/18e92235fd8bcc4e1e5880f50c66a7ebbcd1e5ac/src/frame.js#L203) What the 'Eve Universe' example looks like with `THREE.LineSegments` (what is being used now): What the 'Eve Universe' example looks like with `THREE.Line`: From what I can...

Would be nice to be able to add events to an object even after it was created. In fact, being able to add events, plural, would be even awesomer :D

Similar to https://api.jquery.com/mouseleave/. Send event when mouse is no longer hovering over a node.

Hi, does this library have some nodes/edges events? I mean clicknode, clickedges, hovers..

For a personal project, I used graphosaurus and extended it to animation nodes with an interface written in angularjs. In the interface one can add static nodes (drawn using existing...