p5.EasyCam
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A p5.js library for easy 3D camera control.
Is there current Typescript Support and NPM packages for this library?
Hello James, I tried successfully your indications to limit the yaw, pitch and roll rotations. I would love to limit the angle for each of this. Right now they have...
I am trying to modify the camera behavior when i drag on the screen. Basically this is the same as my problem: https://gamedev.stackexchange.com/questions/136174/im-rotating-an-object-on-two-axes-so-why-does-it-keep-twisting-around-the-thir?noredirect=1&lq=1 Now the default behavior that is the...
With seemingly the following change, https://github.com/processing/p5.js/issues/5287, it seems that EasyCam's HUD display ends up rotating with the camera movements for the rest of the scene. Using a p5js instance from...
If you click the mouse, drag the cursor outside of the canvas, and then release it, the dragging state persists until you click inside of the canvas again. In the...
View a reproduction of the issue [here](https://openprocessing.org/sketch/1906737) In this example, the red zone represents a non-offset canvas. The mouse wheel **only** works (zooms) where the red overlaps the offset canvas....
Further to the discussion in #26, this PR does two things: 1. **Wrap the EasyCam code in a UMD module**. EasyCam can now be imported and used in modular projects....
Hi! 👋 Is this library still maintained? I've been unable to import it (cleanly, anyway) into a Yarn/TypeScript project, as no package is published on npm. Furthermore, when I tried...