VisualPinball.Engine icon indicating copy to clipboard operation
VisualPinball.Engine copied to clipboard

Surface input base map on playfield

Open shntat opened this issue 3 years ago • 4 comments

I found out that when I import a vpx table the surface input base map on the playfield defaults to the p1-beachwood texture instead of the one that was assigned to it in vpx you have to manually change it by clicking the circle next to base map

image image

shntat avatar Sep 14 '21 19:09 shntat

Do you have a .vpx I can use to reproduce, because this is supposed to work correctly.

freezy avatar Sep 14 '21 19:09 freezy

https://mega.nz/file/s8lQSLRa#j8ddPMTp5DTBD7pCegI6_bFFPmC4CgLoTuGPuiKc0-M

shntat avatar Sep 15 '21 05:09 shntat

Well, in that file, the playfield is set to... p1-beachwood.

So it imports it as p1-beachwood.

freezy avatar Sep 15 '21 07:09 freezy

image in vpx VP 10.6.2 8678 it is set to my playfield which is wall001 it happened right after I got vpe installed.

shntat avatar Sep 15 '21 07:09 shntat