Border Checkpoints Policy
An unowned planet with stealth 45 on my supply line and even with my own planet in the system is still invisible with my detection strength 30 but with Border checkpoints policy ON for 20 moves. Sorry, if it's not a bug,
There is a mismatch between the scripting and the pedia. The scripting specifically only effects ships:
https://github.com/freeorion/freeorion/blob/master/default/scripting/policies/CHECKPOINTS.focs.txt#L22-L29
The pedia specifies ships and planets, also the top line about hindering supply is outdated. That was removed here:
https://github.com/freeorion/freeorion/commit/7060115b099914793388b46cb0d94ad1c4cd8343
Old discussion occured here and here:
https://freeorion.org/forum/viewtopic.php?f=15&t=12618 https://freeorion.org/forum/viewtopic.php?f=15&t=12593
https://github.com/freeorion/freeorion/pull/4889
Forum discussion suggests its a documentation error, rather then a bug.
Found a 2nd bug here. It effects outposts, though the meter never actually changes because its an outpost.
Probably the best way to fix the 2nd bug is not to charge for outposts? That's more consistent with other policies.
Agreed, outposts should not cost influence
This seems to have been fixed by #4889. Is there still something left to do here?
If not, please comment about what's missing...