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Misc. games for PICO-8

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I've been working on various compilers/parsers/language (Nim, C# libs, Rust, Lua, etc.) And, I've been playing with Godot and pico-8 gaming frameworks. I'd like to try something interesting. I'd like...

if you pick up a weapon when you have just one, your current weapon will go into your alternate slot, otherwise you'll drop your current weapon just like before. if...