Brandon
Brandon
This issue was started in #25 and was moved here because it is another issue. #### Problem: Most of the users in our company have never heard of Github or...
Hello, Please remove the need for a human to install Hugo. If they have it, it's fine, but if they don't, Cupper should install it. A fantastic way of doing...
This branch reduces the setup process by one step. It resolves #39
Hello, I am wondering if caching/grouping functionality, similar to [HowlerJS](https://github.com/goldfire/howler.js/) could please be implemented? There are two problems with how Wad handles sounds: 1. A sound environment with thousands of...
### Problem def run(): events = get_mouse() for event in events: print(event.__dict__) while True: run() print("new loop") With the above code, "new loop" will not print until after the first...
Hello, On Windows (I don't know about other platforms), create a new environment in conda, install inputs, and run the keyboard_example.py: conda create --name test1 python=3.7 pip install inputs python...
Hello, I don't want to log all key commands to my game when the user is not focused on the game window. There should be an attribute of inputs that...
Hello, I would like to be able to grab mouse, keyboard, and gamepad events all at once. Currently if I run get_mouse, get_key, get_gamepad one after another, the initial events...
Hello, The following keys trigger 4 times every press: backspace delete home end pageup pagedown left right up down Here are the 4 events from delete: {'device': inputs.Keyboard("/dev/input/by-id/usb-A_Nice_Keyboard-event-kbd"), 'timestamp': 1545442140.441741,...
I would like to know if one of the modifier keys are pressed at any point in time. I can track this myself, but it's so common, that I would...