Michal Babej

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it's also breaking some CUDA samples, i'll take a look

I've added some prototypes into the `spirv_texture_functions.h` but unfortunately, the issue goes much deeper, and AFAICT requires changes in LLVM passes (possibly a new pass) as well as the runtime...

@Kerilk apparently, return types are not considered by the compiler in type deduction (or overload resolution).