dino
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Dino 2.0
With the newly gained 39 bytes it's now possible to add more enhancements to the game, e.g.:
- more random enemy spawning algo (with difficulty level rising preserved, of course)
- better collision detection (although I think it's good enough)
- one more enemy
- crouch sprite for the dino
- more varied cactii
- better scoring (now it only indicates how many enemies you have avoided, maybe the scoring system could be revised)