en-croissant
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Suggestion: Engine can change evaluation bar value toggle
Describe the feature
In analysis, all running engines affect the evaluation bar. I would like a feature where you can toggle an engine's ability to affect the evaluation bar but still keep them running. It really bothers me when the evaluation bar drastically changes multiple times in the span of a very short time because some of the running engines just updated their best move and evaluation, but i still want to see their arrows and/or lines without them changing the eval bar, and still have them.