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Appropriate Error catching

Open bugs181 opened this issue 6 years ago • 0 comments

Add blueprint.Frame.canCatch so we can determine whether an appropriate error path is available. Otherwise throw to main application. In addition, add .catch() API for all potential errors without error propagation handlers.

Progress:

  • [ ] blueprint.Frame.canCatch
  • [ ] .catch() API
  • [ ] .or() API

bugs181 avatar Mar 14 '19 17:03 bugs181