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None of the hacks save after game close

Open Jacob345k opened this issue 5 years ago • 10 comments

i use multimc, and none of the hacks save their enabled or disabled state upon game close, or another player signs in.

Jacob345k avatar Feb 22 '20 06:02 Jacob345k

ForgeHax 1.12.2 saves config when you change a setting or shutdown. Maybe this has to do with Multimc?

fr1kin avatar Feb 22 '20 06:02 fr1kin

wouldn't think so, i've never had this issue from any forgemod or other hack client with multimc

Jacob345k avatar Feb 22 '20 06:02 Jacob345k

ive been exploring around with the mod, and some things. this settings file seems to just be empty https://i.imgur.com/kWdvCW7.png

Jacob345k avatar Feb 22 '20 06:02 Jacob345k

the only other file is a json in forgehax>config>settings https://i.imgur.com/QKxXsli.png

Jacob345k avatar Feb 22 '20 06:02 Jacob345k

also, when i scroll through the hacks, it turns them on randomly

Jacob345k avatar Feb 22 '20 06:02 Jacob345k

Can you send your latest.log? I have used multimc in the past and it worked fine. Does the same thing happen with the vanilla launcher?

fr1kin avatar Feb 22 '20 07:02 fr1kin

latest.log So ive been doing a bit more testing, it now seems to save, for whatever reason, and between accounts. very weird, i didn't change anything relevant

Jacob345k avatar Feb 22 '20 07:02 Jacob345k

Changing accounts shouldn't affect how ForgeHax saves. I've used Relogin with and without multimc before and ForgeHax worked fine. One possible issue might be windows file permissions, but it appears your multimc is saving in the user folder so that shouldn't be an issue.

fr1kin avatar Feb 22 '20 07:02 fr1kin

Also you can type .save into chat to force ForgeHax to save everything.

fr1kin avatar Feb 22 '20 07:02 fr1kin

that .save to force might come in handy, ill just make a macro to silently spam it. thanks

Jacob345k avatar Feb 22 '20 08:02 Jacob345k