Light source configuration is not opened by double right click
User Experience
Wall and token configuration sheets are opened with double right click, but for light sources this is double left click instead. This is disruptive user experience (to me at least). It would be great if lights followed the default user interaction instead of suddenly swapping it.
As an aside: Walls accept both, which makes it kinda weirder.
Eating double-right-clicks as config opening would prevent the ability to quickly toggle on/off lights with the mouse; there’s not an analog for this behaviour loss in the other placeable cases.
Looks like Templates, Lights, and Ambient Audio placeables use Double Left-Clicks to open the config, and (single) right-clicks to toggle visibility since they dont have a HUD button to do so like the other placeables do, I think it would make sense to swap these around to make double right-clicks open the config across all placeables, and a single left click to toggle visibility for these three
@unsoluble Quick toggling on and off seems not very common use case tho?
And benefit of keeping that over having consistent user interaction seems even lesser.
Potentially left click could be mapped to toggle, but I'm not sure how well that plays with dragging.
Quick toggling on and off seems not very common use case tho?
People do this all the time as a means of revealing the scene's fog for all connected players.
Not saying the other arguments aren't valid, just noting this is a use case worth considering.