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Light source configuration is not opened by double right click

Open mkahvi opened this issue 3 years ago • 4 comments

User Experience

Wall and token configuration sheets are opened with double right click, but for light sources this is double left click instead. This is disruptive user experience (to me at least). It would be great if lights followed the default user interaction instead of suddenly swapping it.

As an aside: Walls accept both, which makes it kinda weirder.

mkahvi avatar Oct 14 '22 19:10 mkahvi

Eating double-right-clicks as config opening would prevent the ability to quickly toggle on/off lights with the mouse; there’s not an analog for this behaviour loss in the other placeable cases.

unsoluble avatar Oct 14 '22 19:10 unsoluble

Looks like Templates, Lights, and Ambient Audio placeables use Double Left-Clicks to open the config, and (single) right-clicks to toggle visibility since they dont have a HUD button to do so like the other placeables do, I think it would make sense to swap these around to make double right-clicks open the config across all placeables, and a single left click to toggle visibility for these three

MaxPat931 avatar Oct 14 '22 19:10 MaxPat931

@unsoluble Quick toggling on and off seems not very common use case tho?

And benefit of keeping that over having consistent user interaction seems even lesser.

Potentially left click could be mapped to toggle, but I'm not sure how well that plays with dragging.

mkahvi avatar Oct 15 '22 15:10 mkahvi

Quick toggling on and off seems not very common use case tho?

People do this all the time as a means of revealing the scene's fog for all connected players.

Not saying the other arguments aren't valid, just noting this is a use case worth considering.

unsoluble avatar Oct 15 '22 17:10 unsoluble