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Redesign actor transformation application
The current actor transformation interface is a complex and confusing interface. With some changes coming to Wild Shape in the 2024 rules and the move to V12 this would be a good chance to rebuild that interface to be more intuitive.
- Display the token of the actor being transformed and the actor they are being transformed into, to make it clear what is being changed
- The "Wild Shape", "Polymorph", and other preset buttons should be states that update the checkboxes to make it clear what is happening
- Fieldsets should be used to group options together rather than just presenting one giant list