FuzzyStoryEditor
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Add it as a Godot Addon.
I think it could be worth it to be able to open the editor inside the editor itself. Is it part of the plan at some point?
You can do that. Any scene can be instanced in godot as a node I don’t work much on this anymore, but I might in the future. I think there are more mature alternatives, like: https://github.com/coppolaemilio/dialogic