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Flappy Bird in SVG. Play it at http://fossasia.github.io/flappy-svg/

Results 38 flappy-svg issues
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>Would it be possible to merge FlappySVG_Android_2 into FlappySVG_Android ? From what I can quickly see, FlappySVG_Android_2 has a more advanced UI, and the main feature that FlappySVG_Android has is...

Once we have a score, we can create a leader board. We need - a server that hosts the leader board - post scores and names to the boad -...

GCI

Currently, we have a collision detection that checks the rectangle of the obstacle. This leads to a lot of hits even if there are no. See #4 for suggestions. The...

enhancement
hard
GCI

I downloaded the app on my phone and the clicked update before playing. The score doesn't work. ![screenshot_2016-12-21-20-50-17](https://cloud.githubusercontent.com/assets/23224432/21412921/c413800e-c7c1-11e6-89f8-07891b5b0c29.png) ![screenshot_2016-12-21-20-50-19](https://cloud.githubusercontent.com/assets/23224432/21412923/c90fc202-c7c1-11e6-8234-d090603eb7b4.png) ![screenshot_2016-12-21-20-50-22](https://cloud.githubusercontent.com/assets/23224432/21412924/cc437d74-c7c1-11e6-968c-54df533802bb.png) ![screenshot_2016-12-21-20-50-27](https://cloud.githubusercontent.com/assets/23224432/21412926/ce6b4d70-c7c1-11e6-87fc-89bb12bb132e.png)

bug
GCI

Allow controlling the Flappy-Game only via Keyboard: - [x] change character via space - [x] change background via `b` - [x] start the game via ENTER - [ ] restart...

enhancement
middle
GCI

We now have travis running #248. Goal: - provide a steep learning curve for newcomers - Create 'more easy issues' based on travis where newcomers can contribute - Document what...

We can use [appveyor](appveyor.com) to build the windows flappy app automatically, when a commit occurs.

@niccokunzmann suggest me that I should automate the build of my app (android FlappySVG). But I don't know much about automatic builds. It would be great if all mentors here...

GCI

@PohSayKeong, we will discuss everything here instead of in the task.

help wanted
question
GCI

This is a continuation from my previous issue #96 to why we could switch to Webgl. Three.js has a property to create a Spotlight with a particular intensity, angle and...

GCI