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From forums: Should Headstomp apply to SGs (all buildables?)

Open AfterShockFF opened this issue 9 years ago • 1 comments

http://forums.fortress-forever.com/project.php?issueid=446#note3467

AfterShockFF avatar Jun 05 '16 13:06 AfterShockFF

I remember looking into this a tiny bit a long time ago and realizing that it wouldn't be too hard to allow headcrushing to damage any damage-able entity. Something like removing the IsPlayer check from here and then adding in a CanTakeDamage check instead might do it.

squeek502 avatar Jun 06 '16 00:06 squeek502