fortressforever
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From forums: Should Headstomp apply to SGs (all buildables?)
http://forums.fortress-forever.com/project.php?issueid=446#note3467
I remember looking into this a tiny bit a long time ago and realizing that it wouldn't be too hard to allow headcrushing to damage any damage-able entity. Something like removing the IsPlayer check from here and then adding in a CanTakeDamage check instead might do it.