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Haxe bindings for raylib, a simple and easy-to-use library to learn videogame programming

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There are some functions that can be seen in the [raylib cheatsheet](https://www.raylib.com/cheatsheet/cheatsheet.html) but that aren't currently on the library. For example, setWindowIcons, setWindowMaxSize or ToggleBorderlessWindowed. Why is this?

``` static function main() { Raylib.initWindow(1280, 720, "Hello World!"); var textures:Array = new Array(); var tex = textures[0]; } ``` Unable to compile successfully

The += operator does not update the value when used in class fields. However, direct assignment such as this.pos.x = this.pos.x + 1 works correctly. Code exemple: ``` class Test...

bug

I have a very simple doubt actually, how do I use RLGL? I'm trying to use ImGui with your package and I need to use rlgl to create the implementation