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In case it's helpful, in the process of researching this topic ([for this post](https://old.reddit.com/r/godot/comments/f3uzus/compiling_gdnative_for_mobile/fhrp7wc/)) I found this seemingly complete write-up for Android which looks pretty comprehensive: * "[Using Godot's GDNative...
> Developers have to do due diligence when including a third party dependency anway: I think it's worth keeping in mind that--in the context of Godot--"developers" includes e.g. less technical/experienced...
---- #### TL;DR: Windows may not be finding one of the *dependencies* of `libgdexample.dll` (I assume `opencv_world430d.dll`). Try putting `opencv_world430d.dll` in the same directory as your `project.godot` file or exported...
I've discovered the underlying reason for this error is trying to open an APFS format `.dmg` (instead of e.g. HFS+ format) on an older version of Mac OS X. I...
Appreciate seeing a desire to increase the accessibility of `wezterm`. Some quick thoughts: * The project you linked to as "Speed Dispatcher" seems to be a typo for "[_Speech_ Dispatcher](https://freebsoft.org/speechd)"....
Based on the timestamps shown and my own recent unrelated experience[1] I suspect the poor performance you're observing may *literally* be the result of those log messages. The example log...
Rendered view of most recent version of this PR: [rendered](https://github.com/rust-lang/rfcs/blob/f92a321768e273ed14cbf3ab1f709838fae41ab6/text/3127-trim-paths.md) (To help avoid spending time suggesting fixes already made. :) )
Unfortunately I'm unlikely to get to doing that any time soon but would welcome anyone else who wishes to do so. :)
As I mentioned in the associated comment on the PR linked above https://github.com/elementary/files/pull/1289#issuecomment-896809684, losing Mac OS's "Quick Look"/QuickLook functionality when moving to Elementary was definitely a downside and I'd be...
#### `gnome-sushi` "jumping" window position issue For future reference, specifically in relation to `gnome-sushi` integration, I seem to recall seeing a remark about the preview window position "jumping" around when...