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Go Graphics - 2D rendering in Go with a simple API.
please add distance
1.Radial gradient cannot be transformed 2.examples/gradient-linear.go grad.AddColorStop(0, color.RGBA{0, 255, 0, 255}) to grad.AddColorStop(0, color.RGBA{0, 255, 0, 0}) color.RGBA.A !=255 has a problem
It's says: > The anchor point is x - w * ax, y - h * ay, where w, h is the size of the // text. Use ax=0.5, ay=0.5...
Hi! Is there a way to draw on each of an image's RGB channels independently? I need this for a game I'm developing. Alternatively, is there a way to add...
When applying a clipping mask after saving the current context state, calling `context.Pop()` does not revert to the previous clipping mask. (It appears that this does not revert anything, but...
Fixes #27.
The banding is really high. Is there any way to reduce this for the generated images?
context.LoadFontFace and context.SetFontFace can set different fontHeights: ``` package main import ( "fmt" "github.com/fogleman/gg" ) func main() { text := "1234" font := "/usr/share/fonts/truetype/liberation/LiberationSans-Bold.ttf" face, err := gg.LoadFontFace(font, 12) if...
When closing the file, errors can still occur that might not be surfaced during the writes from `png.Encode` and `jpeg.Encode`. By returning the error from `file.Close()`, these cases can be...
Added go.mo and ran `go mod tidy`