spine.js
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Interpolate between animations
I've been testing your good framework with free form meshes and it looks great, nice work. However, I can't make a acceptable transition between animations like Unity, corona or coocs2d. Is there a good way to do that? Thanks in advance.
The easiest way is to maintain two poses that point to the same data and blend after striking each.
I've added this to the demo in c36b2f0c78ff945a5b231d91161dfd5c196dd1d9.
Thanks a lot for this quickly answer, I'll try