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Fullscreen - Focus

Open N1NJ4 opened this issue 4 years ago • 5 comments

Hey, while running fullscreen games the terminal doesn't open from the key combo, or it will swap like an alt+tab to the now opening terminal, unsure if this is due to (respectively) a grabbed focus on the fullscreen application, or an inability to draw overtop of a fullscreen application. I do know that some fullscreen applications (or all) have a grab on the screen that may impact or completely block the functionality that I'm hoping for, though maybe this has changed, or even so, not usually used by applications. Even so, if this can be fixed/added, would allow for use at any time, anywhere.

This may be a bug or functionality improvement. uncertain.

N1NJ4 avatar May 02 '21 21:05 N1NJ4

@N1NJ4 Thank you for reporting this! I think that fullscreen apps indeed grab all the focus, that's also why borderless gaming is a thing, to allow for quick alt-tabbing and such. Often, fullscreen apps actually perform better than borderless even.

May I ask what app you're running? Perhaps if I can run the same thing, it allows for more accurate reproduction.

flyingpie avatar May 03 '21 08:05 flyingpie

Hey, Counter Strike: Source, is one of them, not my usual, though I found it to be the same.. no different. Minecraft, same. Need for speed: Shift, doesn't show and doesn't alt-tab.

I found this.. Talks about fullscreen exclusive mode and fullscreen optimizations (didn't read a whole lot.. though..), Read under "Stepping Back", the second paragraph says well. I know that injecting would be wrong, all the anti-cheats would wrong. still thinking it is possible though.. like the Xbox game bar. Running as an overlay.

N1NJ4 avatar May 03 '21 19:05 N1NJ4

@N1NJ4 That's a path I'd rather not go on, as it's rendering the entire terminal directly on top of a d3d pane or what have you.

It's an interesting topic though, overlay-style tools can do a lot of fun stuff.

Can I ask why you even need a terminal in a fullscreen game?

flyingpie avatar May 06 '21 10:05 flyingpie

@N1NJ4 That's a path I'd rather not go on, as it's rendering the entire terminal directly on top of a d3d pane or what have you. Totally fair, lol

Usually I don't really care(about the time passing), though I've had this idea for an extremely long time.., always loved the quake mode for terms, etc., just don't remember anything with quite the functionality as a complete system. I find myself loosing out on time I could be using while gaming(these days..). Even if that's a few lines here or there, checking a compile or trying/testing something, it's far nicer without an alt-tab and suddenly I only have half the time till respawn. Of course one game is around 20-50 sec till respawn, another like CS:S/CS:GO, you could be waiting 30-5:00?(maybe 8:00 or 15:00), I think its an acceptable timeframe for some here and there or routine.

N1NJ4 avatar May 07 '21 20:05 N1NJ4

Maybe there's a way to swap the focus, keeping the resolution in tact and not change, run the program instance/feature, then swap back. I think it might be mostly about keeping the resolution, short of having a hook or something that will pick up upon key events system wide WH_KEYBOARD_LL

N1NJ4 avatar Aug 25 '22 19:08 N1NJ4