DeadZone and Game Name
please ...
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add an option to flycast that dead zone of analog stick can be adjusted.

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add game name to the window instead of flycast with build number.

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play games when we are in BIOS (when run bios load an iso and select play to start the game like real dreamcast).

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show real game name in game list instead of file name.

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is there any new news @flyinghead !?
I just realized that there is a 10% deadzone applied by default on analog axes.
of course, but could add a menu for adjusting the dead zone?
and thanks for adding inser disk to the menu!!
I have an Xbox one S controller and at least on Windows for example Grandia 2 is almost unplayable due to the lack of analog deadzone option, because the main character keeps on walking to the right without any input...
There's a dead zone option but it's not exposed in the UI.
You can set it in the .cfg mapping file of the controller:
[emulator]
dead_zone = 10
The default is 10%. Valid values range from 0 to 100%.
There's a dead zone option but it's not exposed in the UI.
You can set it in the
.cfgmapping file of the controller:[emulator] dead_zone = 10The default is 10%. Valid values range from 0 to 100%.
It doesn't work, at leat with my Xbox one S controller (X-input problem?)...even setting 50% nothing changes and the left analog stick still has almost 0% dead zone
Same here with a Xbox Wired USB gamepad.
a deadzone would be nice, i keep going to the left on Walt Disney World Quest: Magical Racing Tour
Had the same issue with an xinput controller. I found flyinghead's solution to work but not directly in the emu.cfg. You start the game, go to menu > settings > controls > map menu. Before making any changes, click 'Create Game Config.' This is confusing, but you have to do this before changing controls. Then pick a random key like 'D-Pad Up' and change it. Then map it back to 'D-Pad Up' again. Then select 'Done' and 'Done' and 'Resume' gameplay. Minimize the game window and look at the Flycast directory to see if a new folder named 'mappings' has been created. Inside it, you'll get something like 'SDL-XBox_One_ControllerGame-Unique-ID.cfg.' This file will have the deadzone setting. This works 100% for me.
Game name is now displayed in the window title (dev branch).