flycast icon indicating copy to clipboard operation
flycast copied to clipboard

DeadZone and Game Name

Open mohsinous opened this issue 6 years ago • 10 comments

please ...

  1. add an option to flycast that dead zone of analog stick can be adjusted. Durazno 10_30_2019 7_43_38 PM

  2. add game name to the window instead of flycast with build number. Flycast git_mmu (built Oct 27 2019@11_17_20) 10_30_2019 7_42_47 PM

  3. play games when we are in BIOS (when run bios load an iso and select play to start the game like real dreamcast). Flycast git_mmu (built Oct 27 2019@11_17_20) 10_30_2019 7_42_47 PM

  4. show real game name in game list instead of file name. Flycast git_mmu (built Oct 27 2019@11_17_20) 10_30_2019 7_54_33 PM

  • [X] Place an X in the box to confirm you have filled in this form

mohsinous avatar Oct 30 '19 16:10 mohsinous

is there any new news @flyinghead !?

mohsinous avatar Nov 14 '19 13:11 mohsinous

I just realized that there is a 10% deadzone applied by default on analog axes.

flyinghead avatar Dec 17 '19 22:12 flyinghead

of course, but could add a menu for adjusting the dead zone?

mohsinous avatar Jan 30 '20 22:01 mohsinous

and thanks for adding inser disk to the menu!!

mohsinous avatar Jan 30 '20 22:01 mohsinous

I have an Xbox one S controller and at least on Windows for example Grandia 2 is almost unplayable due to the lack of analog deadzone option, because the main character keeps on walking to the right without any input...

psennermann avatar Aug 23 '20 09:08 psennermann

There's a dead zone option but it's not exposed in the UI.

You can set it in the .cfg mapping file of the controller:

[emulator]
dead_zone = 10

The default is 10%. Valid values range from 0 to 100%.

flyinghead avatar Aug 25 '20 10:08 flyinghead

There's a dead zone option but it's not exposed in the UI.

You can set it in the .cfg mapping file of the controller:

[emulator]
dead_zone = 10

The default is 10%. Valid values range from 0 to 100%.

It doesn't work, at leat with my Xbox one S controller (X-input problem?)...even setting 50% nothing changes and the left analog stick still has almost 0% dead zone

psennermann avatar Sep 05 '20 20:09 psennermann

Same here with a Xbox Wired USB gamepad.

corvusd avatar Jul 10 '21 18:07 corvusd

a deadzone would be nice, i keep going to the left on Walt Disney World Quest: Magical Racing Tour

legendarysnake0 avatar Mar 31 '23 06:03 legendarysnake0

Had the same issue with an xinput controller. I found flyinghead's solution to work but not directly in the emu.cfg. You start the game, go to menu > settings > controls > map menu. Before making any changes, click 'Create Game Config.' This is confusing, but you have to do this before changing controls. Then pick a random key like 'D-Pad Up' and change it. Then map it back to 'D-Pad Up' again. Then select 'Done' and 'Done' and 'Resume' gameplay. Minimize the game window and look at the Flycast directory to see if a new folder named 'mappings' has been created. Inside it, you'll get something like 'SDL-XBox_One_ControllerGame-Unique-ID.cfg.' This file will have the deadzone setting. This works 100% for me.

PrFaL9 avatar Nov 14 '23 13:11 PrFaL9

Game name is now displayed in the window title (dev branch).

flyinghead avatar Mar 01 '24 14:03 flyinghead