Texture and video artifacts in Trick Style
When starting the game, game units disappear from the sides of the screen, textures also disappear. When turning the camera, missing unit maps and textures are loaded. I will attach the emulator settings config below.
Config:
[achievements] Enabled = no HardcoreMode = no Token = UserName =
[audio] VmuSound = no backend = auto
[config] BoxartDisplayMode = yes Debug.GDBEnabled = no Debug.GDBPort = 3263 Debug.GDBWaitForConnection = no Debug.SerialConsoleEnabled = no Debug.SerialPTY = no DiscordPresence = yes Dreamcast.AutoLoadState = no Dreamcast.AutoSaveState = no Dreamcast.Broadcast = 0 Dreamcast.Cable = 3 Dreamcast.ContentPath = C:\Users\PC\Downloads\flycast-win64-2.5\games Dreamcast.HideLegacyNaomiRoms = yes Dreamcast.Language = 1 Dreamcast.RamMod32MB = yes Dreamcast.Region = 1 Dreamcast.SavestateSlot = 0 Dynarec.Enabled = yes FastGDRomLoad = no FetchBoxart = yes ForceFreePlay = yes LuaFileName = flycast.lua PerGameVmu = no Profiler.DrawGUI = no Profiler.Enabled = no Profiler.FrameWarningTime = 0.0181818 Profiler.OutputTTY = no Sh4Clock = 300 UIScaling = 100 UploadCrashLogs = yes UsePhysicalVmuMemory = no UseReios = no aica.AutoLatency = no aica.BufferSize = 2822 aica.DSPEnabled = no aica.Volume = 30 pvr.AutoSkipFrame = 0 pvr.MaxThreads = 3 pvr.rend = 2 rend.AnisotropicFiltering = 1 rend.CrossHairColor1 = 0 rend.CrossHairColor2 = 0 rend.CrossHairColor3 = 0 rend.CrossHairColor4 = 0 rend.CrosshairSize = 40 rend.CustomGpuDriver = no rend.CustomTextures = no rend.DelayFrameSwapping = yes rend.DumpTextures = no rend.DupeFrames = no rend.EmulateFramebuffer = no rend.ExtraDepthScale = 1 rend.FixUpscaleBleedingEdge = yes rend.FloatVMUs = no rend.Fog = yes rend.MaxFilteredTextureSize = 256 rend.ModifierVolumes = yes rend.NativeDepthInterpolation = no rend.PerPixelLayers = 32 rend.PerStripSorting = no rend.PixelBufferSize = 536870912 rend.RenderToTextureBuffer = no rend.Resolution = 4320 rend.Rotate90 = no rend.ScreenStretching = 100 rend.ShowFPS = yes rend.SuperWideScreen = no rend.TextureFiltering = 0 rend.TextureUpscale = 3 rend.ThreadedRendering = yes rend.TranslucentPolygonDepthMask = no rend.UseMipmaps = yes rend.VideoRouting = no rend.VideoRoutingScale = no rend.VideoRoutingVRes = 720 rend.WideScreen = yes rend.WidescreenGameHacks = no rend.vsync = yes ta.skip = 0
[input] MouseSensitivity = 100 RawInput = no VirtualGamepadTransparency = 37 VirtualGamepadVibration = 20 device1 = 0 device1.1 = 1 device1.2 = 1 device2 = 10 device2.1 = 10 device2.2 = 10 device3 = 10 device3.1 = 10 device3.2 = 10 device4 = 10 device4.1 = 10 device4.2 = 10 maple_sdl_joystick_0 = 0 maple_sdl_keyboard = 0 maple_sdl_mouse = 0
[log] LogServer =
[network] ActAsServer = no BattleCable = no DCNet = no DNS = dns.flyca.st EmulateBBA = no Enable = no EnableUPnP = yes GGPO = no GGPOAnalogAxes = 0 GGPOChat = yes GGPOChatTimeout = 10 GGPOChatTimeoutToggle = yes GGPODelay = 0 ISPUsername = flycast1 LocalPort = 37391 MultiboardSlaves = 1 NetworkOutput = no Stats = yes server =
[validate] OpenGlChecks = no
[window] fullscreen = no height = 480 left = 536805376 maximized = yes top = 536805376 width = 640
This is expected with the simple Widescreen mode. As said in the help: May produce graphical glitches in the revealed areas.
Widescreen Cheats usually avoid most glitches but there isn't any for this game.