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Game doesn't save locally after creating a savestate

Open pifase opened this issue 11 months ago • 7 comments

Platform / OS / Hardware: Steam Deck

Flycast version: 2.4

Hardware: Steam Deck

Description of the Issue

Game does not save locally after creating a savestate

Debugging Steps Tested

Logs Gathered

Screenshots

pifase avatar Feb 08 '25 23:02 pifase

savestates are saved in $HOME/.local/share/flycast by default on linux so check that this folder exists and is writable. There is obviously something wrong on your machine.

flyinghead avatar Feb 09 '25 09:02 flyinghead

savestates are saved in $HOME/.local/share/flycast by default on linux so check that this folder exists and is writable. There is obviously something wrong on your machine.

$HOME/.local/share/flycast does not exist on my device so yeah, there is definitely something wrong.

pifase avatar Feb 09 '25 15:02 pifase

Check the Flycast Settings > General tab and look for Data Folder. This is where savestates are saved on your system.

flyinghead avatar Feb 09 '25 15:02 flyinghead

Check the Flycast Settings > General tab and look for Data Folder. This is where savestates are saved on your system.

I was able to find it in $HOME/deck/.var/app/org.flycast.Flycast/data/flycast/, should I change it to $HOME/.local/share/flycast?

pifase avatar Feb 09 '25 20:02 pifase

No, check that VMU saves and savestates are saved in this folder, that flycast has permissions to write to it, etc.

flyinghead avatar Feb 11 '25 17:02 flyinghead

This should not usually be necessary, but you can still try to fix Flycast's permissions via Flatseal. Hope this helps...

cinnamonmatexfce avatar Feb 11 '25 18:02 cinnamonmatexfce

No, check that VMU saves and savestates are saved in this folder, that flycast has permissions to write to it, etc.

If the .bin files are the savestates and vmu saves, then yes, they are stored in the folder.

pifase avatar Feb 11 '25 19:02 pifase