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Sega Rally 2 has pixelated in-game graphics
Platform / OS / Hardware: Windows 11 Pro 22H2 AMD Ryzen 9 6900HX with AMD Radeon 680M Graphics 32GB RAM + 2TB SSD
Github hash: a21b79cfb
Description of the Issue
Sega Rally 2 has pixelated in-game graphics. The track, the sky, the car... everything looks pixelated.
Screenshots
Sega Rally 2 running on Flycast:
try using linear filtering in settings
Yes, forcing linear filtering does fix the issue. It would be nice if the graphics weren't pixelated without explicitly forcing linear filtering though. Anyways, this ticket can be close if no actual fix is planed for this.
Forcing linear filtering does not completely fix the issue and/or introduces other issues as things still look very wrong in areas, for example in the "Muddy" tracks the rectangles which the tree leaves (not the palm trees, the other type) are drawn on and then their empty surface is made 100% transparent are visible. There are also text and other artifacts on some screens.
I should maybe add the above happens with Vulkan in Windows 11 and updated RA//cores/Nvidia drivers with a GTX1080 and i7 3770K so I don't think it's my setup, just something very wrong with Sega Rally 2 rendering in general, which causes these issues when you try to fix the obvious glaring one, the unfiltered textures, with forcing them to be filtered, so you get the other issues.
Screenshots of the graphical issues encountered after forcing texture filtering to fix it not applying by default. https://cdn.discordapp.com/attachments/252004626042191872/1196976412448522292/Sega_Rally_2-240117-022645.png https://cdn.discordapp.com/attachments/252004626042191872/1196976412960239757/Sega_Rally_2-240117-022734.png https://cdn.discordapp.com/attachments/252004626042191872/1196976413480321114/Sega_Rally_2-240117-022747.png https://cdn.discordapp.com/attachments/252004626042191872/1196976414109479013/Sega_Rally_2-240117-022816.png https://cdn.discordapp.com/attachments/252004626042191872/1196976414700863569/Sega_Rally_2-240117-022829.png https://cdn.discordapp.com/attachments/252004626042191872/1196976411794223226/Sega_Rally_2-240117-023250.png
This seems fixed now, I can force texture filtering with no issues (the screenshots above seem to have been deleted from discord server but they were showing glitching/artifacting in-race menus and pre-race car info screens and stuff, as well as the in-race trees in the Muddy environment having a transparent rectangle around their leaf textures). Hurray!
Glad to hear that forcing Linear filtering works. However I'll keep this issue open since it shouldn't be necessary to change texture filtering for this game.