flyinghead

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`Settings > Advanced > Other > Log to File`

With standalone, the screen refresh rate is 60 Hz for both Vulkan and DX11. ``` 00:00:012 sdl/sdl.cpp:580 N[RENDERER]: Monitor refresh rate: 60 Hz (640 x 480) ```

Vulkan will duplicate frames if the option is enabled (`Settings > Video > Duplicate Frames`) and the monitor refresh rate is 120 Hz or higher. But it wouldn't be active...

The problem might be that the driver VSync runs at 120 Hz? Flycast uses VSync to synchronize with the display (if enabled). If the driver vsyncs at 120 Hz, it...

I don't see how emulating MU (VMU without LCD) is going to solve the issue. Flycast only has one output screen, where both players' hands will be displayed, either by...

Got it. I had forgotten the libretro side of the equation.

I'm afraid there's some misunderstanding with how "adaptive sync" technologies work with emulators and Flycast in particular. Adaptive sync makes sense with a game that can output, say, 120 FPS...

Your assumption is that Flycast will/should render at a stable 60 FPS if uncapped. This is NOT the case. This is true when averaged over some period of time but...

I committed a fix for the shadow issue on the `dev` branch. Regarding the audio message, I didn't notice it being truncated, or perhaps just the very end but barely...

Note also that shadows on translucent surfaces are only supported in per-pixel mode.