snek
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Visual & audio enhancements
Will keep track of some stuff here...
To See
- When a new leader takes over, "pop" the leader indicator
- ~~Add more variety to the screenshake, and apply it independently to the main elements~~
- Right now they all receive the same shake
- Solved by dynamically creating and inserting css animations per element that receives shake
- Fix the z-indexing of some of the particles
- ~~The black covers over the blasts sometimes appear above the smoke~~
- When you run into a wall, the glowing head snake bit has a higher z-index then the particles that shoot of it - look into that
- Add a cooler spawn indicator
To Hear
- Add a sound when a player spawns
- ~~When you drop a bomb, don't use the 'lose segment' sound, but add a unique sound~~