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PS/2 doesn't properly handle errors from the controller
This causes the kernel to freeze (panics, and we have no logger for that) when an error is thrown, as it just calls .expect()
on the Result
.
I assume this will be fixed in the ps2 rework? @gegy1000
@Restioson Yep.
Whoops. This can only be closed along with the ps2-enhancement
merge.