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PS/2 doesn't properly handle errors from the controller

Open Gegy opened this issue 7 years ago • 3 comments

This causes the kernel to freeze (panics, and we have no logger for that) when an error is thrown, as it just calls .expect() on the Result.

Gegy avatar Dec 15 '17 11:12 Gegy

I assume this will be fixed in the ps2 rework? @gegy1000

Restioson avatar Mar 05 '18 05:03 Restioson

@Restioson Yep.

Gegy avatar Mar 05 '18 05:03 Gegy

Whoops. This can only be closed along with the ps2-enhancement merge.

Gegy avatar May 06 '18 17:05 Gegy