SC-HOA
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Inconsistent azimuths
Some classes behave inversely to others when moving azimuth.
(
x = { |az|
HOADecLebedev50.ar(
order: 3,
in: HOAEncoder.ar(3, WhiteNoise.ar, az.degrad.lag(0.2)),
hrir_Filters: 1
) * 0.1
}.play
)
x.free
x.set(\az, 90) // left
(
x = { |az|
HOABinaural.ar(
order: 3,
in: HOAEncoder.ar(3, WhiteNoise.ar, az.degrad.lag(0.2))
) * 0.1
}.play
)
x.free
x.set(\az, 90) // right
I confirm, I also have noticed this inconsistency working for the first time with the binaural decoder HOABinaural
.