Flutter-AssetsAudioPlayer
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wrong playerState on IOS
audioPlayer.stop();
audioPlayer.playerState.listen((event) {...});
IOS: PlayerState.pause Android: PlayerState.stop
What i expect: Same PlayerState as on Android
I'm finding the same issue on my device. When calling stop() on a player, on iOS the state is returned as PlayerState.pause
@pinpong If you still need this functionality, feel free to use my fork until the PR is merged.