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Need a clearer validation message when both shader source and bytecode is set...

Open floooh opened this issue 1 year ago • 0 comments

This problem would have been a lot less confusing with a better validation message:

https://github.com/floooh/sokol/issues/1114

There's a validation check missing which checks that either source or bytecode is provided, but not both.

floooh avatar Sep 22 '24 12:09 floooh