Results 812 comments of Andre Weissflog

Closing this via https://github.com/floooh/sokol/pull/1326

Hmm ok, that's because for some reason there's an 'Unknown' display in the KDE display setting configured next to the builtin display, and sokol_app.h seems to place the window on...

...yeah, the screen-size is reported as the combined monitors by xlib, but I don't seem to be able to detect that situation because the number of screens is reported as...

This PR lets X11 pick the window position: https://github.com/floooh/sokol/pull/1271

Yeah I can confirm. Just updated to Chrome 127 on my M1 Mac and I see the same issues. The Windows version works fine. I'll try to find out more....

I wrote a Chromium ticket here: https://issues.chromium.org/issues/355605685 ...and have been asking around in WebGPU and WebGL chats. I'll update here with any news.

Woah, in Safari Tech Preview I get a WebGL context lost in that demo. Super weird (but AFAIK both Chrome and Safari now use the same WebGL implementation based on...

I'll try to look into this tomorrow from my side... here's a demo that works: https://webgl2fundamentals.org/webgl/webgl-render-to-texture.html ...and from looking at the source it doesn't seem to do anything fundamentally different...

Looking at the Bevy sample in Safari, it seems to do offscreen rendering, but there are a lot of WebGL calls, hard to make sense of it. I'll try to...