Results 812 comments of Andre Weissflog

...looking at the same code in the non-minified code now...

In the unminified code, the result of the HEAPU32 lookup `HEAPU32[descriptor + 12 >> 2]` is 23, and not 0 like in the minified version. But I just realized why...

I'm also running into this btw (FF's dev console pointed me to this issue) https://floooh.github.io/sokol-webgpu/ (I'm generating WGSL from SPIRV, and to increase compatibility with existing shaders I need to...

Btw is there a timeline when the fix is expected to land in Firefox Nightly?

Thanks, I'll try to look in detail into the PR 'soon-ish'... In the meantime, don't mind the CI errors, looks like those are unrelated to your PR (I guess trying...

Ok, finally got around to merge this one. Thanks!

Just discovered this issue and would like to add a big fat `+1`. As a minimal solution, if the timestamp in the requestAnimationFrame() callback would be incremented by a fixed...

> there's very little if any win over 120 hz One nice feature of high refresh rates is that the "visible mouse pointer lag" is automatically reduced for content that's...

I would like both tbh (ability to throttle rAF, and a way to get the current interval at which rAF is called with (typically this would be the display refresh...

> Since it's a hint, what's the point? The hint may be ignored and you end up with all of the same issues. But at least it gives me something...