Known Issues: CPC
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the floppy disc emulation doesn't take timing of 'phyisical components' into account (e.g. all seek times are 'immediate'), this causes some demos to temporarily speed up during disc loading
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in the Demoizart initial part, there's some overlay scrolling text missing during the rotating cube sequence
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some demos still have 'vertical' timing issues:
Demoizart 'Critical Part':
- horizontal timing issue in Gloire a Piou! (this is extremely sensitive to moving IO writes one cycle forward or backwards, or the actual clock cycle where the wait pin is set versus the video system ticked):
- some demos show pixel junk at the lower or upper border (should those areas simply be blank?):
PhX: in the rotating 3D cube section, lower border:
And in the next text scroller section upper border:
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in Batman Forever, subtle flickering pixel junk in text scroller parts
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From Scratch: this bar on the left in the first plasma screen (can also be tweaked by moving IO reads one tick backward):
...and later From Scratch hangs completely.
- One Screen Colonies: graphics completely broken:
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Scroll Factory: palette is broken on left side of intro screen (should be blue):

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Points Barres: some minor artefacts of the bottom of vertical scrolling text:
