Architecture-of-consoles
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Nintendo 3DS: Ideas for expanding the article
- [ ] How many shaders can be loaded into the PICA200?
- [ ] Which specific memory areas are used by Boot9 for copying the firmwares?
- [ ] Mention the CPU's Single-issue out-of-order-completion capabilities (https://www.7-cpu.com/cpu/ARM11.html and https://web.archive.org/web/20060301013559/http://arm.com/downloadimages/ARM-MPCORE-chip-lrg.gif)
- [ ] PARTNER-CTR by Kyoto microcomputer co., Ltd
A small addition I would like to add: If you trying to flash pre 2013 firmware on 2ds (basically firmwares when 2ds haven't existed yet), the setup guide would still include the "3d depth slider" adjustment, with the image stretch to the 800x240 resolution, like in this gbatemp thread. Also hope you can write more about the 2ds, I'm curious about the change to 2ds since apperently it's a screen divided in 2 and not 2 seperate screens like the rest
The new 3ds didn't just update the cpu, they also added nfc and hardware video decoding.